boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
The Seven Years World War

The Seven Years World War

2004·Joseph Miranda

2 - 4 players
240 min
Heavy weight: Expect a long teach

From BoardGameGeek

Strategy & Tactics magazine #221. Seven Years World War (7YWW) is a wargame simulating the global conflict of 1756-63. That war was fought primarily between two coalitions of European powers, but it also involved fighting in the Americas, India and the East Indies, as well as on the high seas. It was also a time of expansion for the Manchu Empire, which could have put China on a collision course with the Europeans. Historically, the Seven Years War resulted in the domination of central Europe by Prussia and of North America and India by Great Britain. Seven Years World War can be played by two, three, or four, each representing a different coalition of powers. Each player has a variety of military, diplomatic and economic instruments with which he can attempt to dominate the world. The Major Powers includes: Austrian Empire, France, Great Britain, Maratha Confederation (India), Manchu Empire (China), Ottoman Empire, Prussia, Russian Empire, Spanish Empire, and United Provinces (Netherlands). The game map shows the world as it was during the mid-18th century. A square grid has been superimposed on the map to regularize the position and movement of the playing pieces. Players should note the actual geographic boundaries of the various empires and powers are slightly distorted to clarify their position on the map. The game is won by gaining control of strategic objectives that can then be translated into success at the peace table.

The Seven Years World War

All videos

Seven Years World War Part 1Playthrough3:34

Seven Years World War Part 1

Gaming with ER Bickford

Gaming with ER Bickford

Creators who cover this

All channels
Gaming with ER Bickford
Gaming with ER Bickford
1 video of this game

Games like this

All games

World War I: 1914-1918

1975·Jim Dunnigan, Joseph Miranda

Videos
29
Creators
7
Mainly playthroughs

2 players·180 min·Medium weight

Trajan: Ancient Wars Series Expansion Kit

2004·Joseph Miranda

Videos
17
Creators
1
How-to-play

1 - 2 players·240 min·Heavy weight

Midway Solitaire

2017·Eric R. Harvey, Joseph Miranda

Videos
13
Creators
3
Mainly unboxings and playthroughs

1 players·0 min·Heavy weight

Struggle for the Galactic Empire

2009·Joseph Miranda

Videos
10
Creators
5
Mostly playthroughs and reviews

1 players·240 min·Heavy weight

About The Seven Years World War

From BoardGameGeek:

Strategy & Tactics magazine #221. Seven Years World War (7YWW) is a wargame simulating the global conflict of 1756-63. That war was fought primarily between two coalitions of European powers, but it also involved fighting in the Americas, India and the East Indies, as well as on the high seas. It was also a time of expansion for the Manchu Empire, which could have put China on a collision course with the Europeans. Historically, the Seven Years War resulted in the domination of central Europe by Prussia and of North America and India by Great Britain. Seven Years World War can be played by two, three, or four, each representing a different coalition of powers. Each player has a variety of military, diplomatic and economic instruments with which he can attempt to dominate the world. The Major Powers includes: Austrian Empire, France, Great Britain, Maratha Confederation (India), Manchu Empire (China), Ottoman Empire, Prussia, Russian Empire, Spanish Empire, and United Provinces (Netherlands). The game map shows the world as it was during the mid-18th century. A square grid has been superimposed on the map to regularize the position and movement of the playing pieces. Players should note the actual geographic boundaries of the various empires and powers are slightly distorted to clarify their position on the map. The game is won by gaining control of strategic objectives that can then be translated into success at the peace table.

Designer

Joseph Miranda

Artists

Francis Hayman, Joe Youst

Publisher

Decision Games (I)

Categories

Age of ReasonWargame

Mechanics

Dice RollingHex GridGrid MovementVariable Player Powers
View on BoardGameGeek ›
Home
Games
The Seven Years World War
cached: 10822