2023Stefan Feld
- Videos
- 136
- Creators
- 82
1 - 4 players70 - 120 minMedium weight

2011Stefan Feld
Mainly reviews. Trajan is covered on BoardGameVideo.com by 30 reviews, 12 how-to-play guides, 9 recorded sessions, 4 unboxings, and 1 other video.
From BoardGameGeek
Set in ancient Rome, Trajan is a development game in which players try to increase their influence and power in various areas of Roman life such as political influence, trading, military dominion and other important parts of Roman culture. The central mechanism of the game uses a system similar to that in Mancala or pit-and-pebbles games. In Trajan, a player has six possible actions: building, trading, taking tiles from the forum, using the military, influencing the Senate, and placing Trajan tiles on his tableau. At the start of the game, each player has two differently colored pieces in each of the six sections (bowls) of his tableau. On a turn, the player picks up all the pieces in one bowl and distributes them one-by-one in bowls in a clockwise order. Wherever the final piece is placed, the player takes the action associated with that bowl; in addition, if the colored pieces in that bowl match the colors shown on a Trajan tile next to the bowl (with tiles being placed at the start of the game and through later actions), then the player takes the additional action shown on that tile. What are you trying to do with these actions? Acquire victory points (VPs) in whatever ways are available to you – and since this is a Feld design, you try to avoid being punished, too. At the Forum you try to anticipate the demands of the public so that you can supply them what they want and not suffer a penalty. In the Senate you acquire influence which translates into votes on VP-related laws, ideally snagging a law that fits your long-term plans. With the military, you take control of regions in Europe, earning more points for those regions far from Rome. All game components are language neutral, and the playing time is 30 minutes per player.
Trajan has 56 videos from 42 creators: 30 reviews, 12 how-to-play guides, 9 playthroughs, 4 unboxings and 1 other video. They date from 2011 to November 2025.
To learn the rules, start with "Trajan Rules Explanation" by BoardGameGeek, which runs 19 min. For a quicker teach, "How to Play: Trajan" by Board Game Blitz runs 6 min.
For an opinion before you buy, start with "Trajan Rundown" by Rahdo Runs Through. 27 creators have reviewed it. To see it played, watch "jPlay - Trajan (Part 1 - Introduction and Setup)" by jPlay, one of 9 playthroughs.
If you like it, try The Castles of Burgundy: Special Edition, Civolution, The Castles of Burgundy and Marrakesh, also by Stefan Feld. It appears in convention videos from Spiel Essen 2011.
8 of 42
2023Stefan Feld
1 - 4 players70 - 120 minMedium weight
2024Stefan Feld
1 - 4 players90 - 180 minVery heavy weight
2011Stefan Feld
2 - 4 players30 - 90 minHeavy weight
From BoardGameGeek:
Set in ancient Rome, Trajan is a development game in which players try to increase their influence and power in various areas of Roman life such as political influence, trading, military dominion and other important parts of Roman culture. The central mechanism of the game uses a system similar to that in Mancala or pit-and-pebbles games. In Trajan, a player has six possible actions: building, trading, taking tiles from the forum, using the military, influencing the Senate, and placing Trajan tiles on his tableau. At the start of the game, each player has two differently colored pieces in each of the six sections (bowls) of his tableau. On a turn, the player picks up all the pieces in one bowl and distributes them one-by-one in bowls in a clockwise order. Wherever the final piece is placed, the player takes the action associated with that bowl; in addition, if the colored pieces in that bowl match the colors shown on a Trajan tile next to the bowl (with tiles being placed at the start of the game and through later actions), then the player takes the additional action shown on that tile. What are you trying to do with these actions? Acquire victory points (VPs) in whatever ways are available to you – and since this is a Feld design, you try to avoid being punished, too. At the Forum you try to anticipate the demands of the public so that you can supply them what they want and not suffer a penalty. In the Senate you acquire influence which translates into votes on VP-related laws, ideally snagging a law that fits your long-term plans. With the military, you take control of regions in Europe, earning more points for those regions far from Rome. All game components are language neutral, and the playing time is 30 minutes per player.
Designer
Stefan Feld
Artist
Jo Hartwig
Publisher
Ammonit Spiele
Categories
Mechanics