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Travis Jones, Andrew C. White, Keith Winder
From BoardGameGeek
Elevation is a trick-taking game where climbers compete over 3 days for the highest elevation gain in 4 mountain ranges, reaching famous peaks around the world. After each trick, everyone draws another card. You could be out of a suit one moment and have its top card the next. Your points are the difference between your highest and lowest card of every suit - winning the top card does nothing without a low card to back it up. Draw from 30+ different rules each day, so gameplay stays fresh and unique without overcomplicating things. —description from the publisher
From BoardGameGeek:
Designers
Travis Jones, Andrew C. White, Keith Winder
Artists
Ned Bustard, Andrew C. White
Publisher
Xplody Games
Categories
Mechanics