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Colin Webster
From BoardGameGeek
Players take turns expanding pipe networks from a shared central water system, carefully choosing which tiles to place and where. The goal is simple—but far from easy: be the first to build an unbroken pipeline that reaches five levels out from the centre. Along the way, players can block and disrupt their opponents, turning the race into a tense battle of timing, positioning, and nerve. Every placement matters, and a single well-timed move can bring victory—or bring everything to a sudden stop. Quick to learn, sharp to play, and full of interaction, Pipe Down rewards smart planning and bold moves in equal measure. —description from the designer
From BoardGameGeek:
Designer
Colin Webster
Artist
Colin Webster
Publisher
Self-published
Categories
Mechanics